AI Insights · Timothy · July 2022
Top 5 Superhero Games Performance in Middle East Q2 2022
In Q2 2022, the top 5 superhero games on a unified platform in the Middle East showed varied performance in terms of downloads, revenue, and active users, with notable trends for each title.
In Q2 2022, the top 5 superhero games on a unified platform in the Middle East displayed intriguing trends in downloads, revenue, and active users. Here's a detailed look at the performance of these popular titles.
Little Monster Rope Game from Zego Studio saw a remarkable surge in weekly downloads. Starting with just 8 downloads in mid-May, the numbers skyrocketed to over 70K by mid-June. Weekly active users also mirrored this growth, increasing from 770 in late May to over 214K by the end of June.
Iron Suit: Superhero Simulator by CASUAL AZUR GAMES experienced fluctuations in downloads and active users. Weekly downloads saw a significant drop from 56.5K at the end of March to around 7.7K by the end of June. Active users followed a similar trend, peaking at approximately 76.8K in early April before declining to about 24.7K by the end of the quarter. Revenue, however, remained relatively stable, with weekly earnings mostly ranging between $3 and $7.
Rope Hero: Vice Town from Naxeex Action & RPG Games showed consistent performance. Weekly downloads varied between 11.8K and 21.8K, while active users remained robust, staying above 168K throughout the quarter. Revenue peaked at $156 in late May but generally hovered around $50 to $100.
The Superhero League by Lion Studios had a steady increase in downloads and active users. Weekly downloads grew from around 10K in mid-May to nearly 19K by the end of June. Active users increased from approximately 69.4K in mid-May to over 91.5K by the end of the quarter. Revenue showed sporadic gains, peaking at $42 in the last week of June.
Miraculous Ladybug & Cat Noir from CrazyLabs LTD demonstrated a steady performance in both downloads and active users. Weekly downloads ranged from 9K to 16.3K, while active users remained stable, hovering around 83.6K to 110.2K. Revenue showed consistent earnings, with weekly figures mostly between $1K and $1.6K, peaking at $1.6K at the end of June.
The data comes from Sensor Tower, and more insights can be found there.